Only players that have not been in the game are eligible.
The 8-player allowance is NOT in effect in league-playdowns. If a batting lineup consists of only eight players an automatic out is charged for the ninth position in the lineup.
Games are six (6) innings.
Run limit - 4 runs per inning, or 3 outs, whichever comes first. Exception: Last inning will be open (no run limit). This differs from Baseball Manitoba rules and applies to South Central league play only.
If a team is up 10 runs or more after 4 innings, 3½ if home team, the game shall be declared over. If a game is called because of rain or darkness before 3 innings (2½ if home) the game shall be declared no contest and must be replayed.
Everyone bats: All players must be included in the batting line-up, but only up to 9 play defensively at one time.
Players may be moved in and out of the game while maintaining the same batting order.
A pitcher, once removed from the mound, cannot re-enter as a pitcher.
In the event that a player is injured, ejected or has left the game for any purpose, the spot in the batting order will be skipped and the next batter will bat. No out will be recorded for the skipped spot.
There are NO restrictions as to the number of pitchers that may be used in a game.
Any player rostered with the team is eligible to pitch. See below.
Pitchers and coaches MUST follow the pitch count/rest guidelines (see below).
Pitch-count must be recorded for all league, exhibition, and tournament games.
Once a player assumes the role of pitcher, they cannot catch for the remainder of the day. A player is allowed to catch and then pitch in the same game or the same day. However, a player cannot pitch and then catch in the same game or day.
The batter is out on the third strike (catcher does not have to catch the ball), however, the ball is live and in play (runners may advance at their own risk).
A player MUST be hit or forced (by a walk/balk) home. NO passed-ball or catcher overthrow advances.
With runners on first and third, the catcher is encouraged to try and throw out the runner from first stealing second. Whether the catcher is successful or not, the runner from third CANNOT steal home.
Players are allowed to go home on overthrows that result from a batted ball in play.
Please Note: Bunting IS NOT ALLOWED in 11U baseball as of 2025.
Intentional walks issued by the coach (where pitches aren’t thrown) are not allowed at 11U.
Players must play in at least 3 league games to be eligible for playoffs (play downs or league tournament).
SC will run modified 11U rules for any game played until the last Sunday in May each year. The modified rules are:
A batter will hit off the tee after four balls (walk) has been issued. There must be contact, the pitcher must stay on the rubber and the catcher must stay in the catcher’s box until contact. There is no set distance the ball has to travel when hit off the tee, but it cannot be bunted. The player may not advance past 2nd base when hitting off the tee, but the runners can advance as far as they are able.
If a batter is hit by a pitch during the modified rule period, they are awarded first base and will not hit off a tee.
If a runner is stealing on ball 4, the play continues until the runner is safe or tagged out on the steal. If the runner is caught stealing for the 3rd out of the inning, the hitter does not hit off the tee as the inning has ended. The following inning starts with the next hitter in the lineup.
One coach is allowed to be in the outfield with the players to help with placement/advice (This saves coaches from yelling across the diamonds throughout the game).
***It is the responsibility of the coach (not the umpire) to bring the tee to home plate***
Batters cannot advance past first on a walk. Runners can only advance one base per pitch via stealing/wild pitch.
SC 11U Games will start at 6:30pm. No new innings started after 8:30pm.
Home team to take infield 30mins before game start and visiting team will take infield 15mins before game start.
SCMBL Special Rules
Over-age players (OPs)
Up to three over age players may play if there is no team of his/her age group in his/her town.
Overage players may not be more than 1 year over age and cannot pitch or catch.
An executive member or designate will assess the players skill level and make a ruling.
Over age players must be identified on the game sheet as OP.
In league championship tournaments, all teams with OP players must drop these players (they are not eligible to play in the play-offs.)
Girls may participate one year past the suggested ages without being considered an overage player (Baseball Canada rule).
Alternate Players (APs)
In regular season league play only, players may move up ONE age classification.
Clarification - a 13U player (minor or major) can AP to 15U, but cannot AP to 18U.
APs cannot pitch or catch, but can play any other position and hit anywhere in the lineup.
APs must be identified on the game sheet as AP.
If a player is on a higher age roster permanently, then they can pitch and catch.
These players must follow the pitch count rules for the age they are (not the age they are playing in).
These players must follow the bat rules of the age group they are playing in.
Lateral APs (an AP from within the same age category) are allowed for league play.
Lateral APs can ONLY play outfield, cannot pitch or catch, and can ONLY bat in the last 3 in the order. March 19, 2017
Teams may not use APs (regular or lateral) if the total number of players, not including APs, on a game sheet is 11 players April 4, 2011
APs cannot be used in South Central Playoffs.
If a team has an injury that removes a player from their roster for the league tournament, a message can be sent to the SC executive requesting an AP.
The AP will be granted when the injury reduces the team’s roster to fewer than 10 players. If a team still has 10 players on their roster after the injured player is removed, they will not be granted the AP.
2025 Pitch Count Rules
11U
13U
15U
18U
#Pitches
Days Rest
#Pitches
Days Rest
#Pitches
Days Rest
#Pitches
Days Rest
1-25
0
1-30
0
1-35
0
1-40
0
26-40
1
31-45
1
36-50
1
41-55
1
41-55
2
46-60
2
51-65
2
56-70
2
56-65
3
61-75
3
66-80
3
71-85
3
66-75
4
76-85
4
81-95
4
86-105
4
75
MAX
85
MAX
95
MAX
105
MAX
Notes:
When reaching a threshold max, a pitcher can complete the batter before a pitching change is required.
Coaches must indicate last batter to the umpire before the threshold limit is reached.
For SC league and tournament play, if a violation of the pitch count rule occurs:
First offence - warning to the coach and forfeiture of the game
Second offence - forfeiture of the game and 2 game suspension for the coach
Third offence - forfeiture of the game and review by SC board